- Evolution of Video Game Graphics from 1958 to 2020 (4K 60FPS)
- Tennis For Two 1958
- Spacewar 1962
- Pong 1972
- Space Race 1973
- TV Basketball 1974
- Gun Fight 1975
- Death Race 1976
- Canyon Bomber 1977
- Space Invaders 1978
- Radar Scope 1979
- Pac-Man 1980
- Turbo 1981
- Pole Position 1982
- Tropical Angel 1983
- Punch-Out 1984
- OutRun 1986
- After Burner II 1987
- Power Drift 1988
- Hard Drivin 1989
- Street Fighter II: The World Warrior 1991
- Wolfenstein 3D 1992
- Doom 1993
- Donkey Kong Country 1994
- Quake 1996
- Gran Turismo 1997
- Unreal 1998
- Quake III Arena 1999
- max payne 2001
- Hitman 2: Silent Assassin 2002
- Tom Clancy's Splinter Cell 2003
- Half-Life 2 (2004)
- Gears of War 2006
- Crysis 2007
- Metro 2033 (2010)
- Crysis 2 (2011)
- Far Cry 3 2012
- Crysis 3 2013
- Assassin's Creed Unity 2014
- Star Wars: Battlefron((2015)
- Battlefield 1 2016
- Horizon Zero Dawn 2017
- God of War 2018
- Metro Exodus 2019
- Microsoft Flight Simulator 2020
- Evolution of Video Game Graphics 1958-2018
D 1995
F.E.A.R 2005
Cussan Channel Description:
We put significant time and creative effort into each one of our videos, including research, digging into archives, recording voiceovers, and editing. Every video takes as many as 10 hours to produce, because we strive to give our fans consistent, high-quality content.
Our popular “Evolution of...” series goes far beyond simply presenting gameplay footage. We take the time to show how a video game property — its gameplay, character designs, graphics, sound direction, etc. — have evolved over time. We include unique voiceover work on each video to enhance the viewing experience.
People have been playing video games for decades. In that time, we’ve gone from moving a white line up and down to block a moving pixel, to participating in full-fledged, painstakingly rendered real-time battles with people all over the world. We help older gamers look back on how these experiences have changed throughout their lives, and new gamers to understand the broader context of the series they’re playing for the first time today.
The video game medium never stops growing, and we’ll never stop chronicling its evolution.
Recording, Editing, and voice over were made by me.