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Image LA Noire Gameplay Walkthrough Part 8 - Wicked Games Image LA Noire Gameplay Walkthrough Part 8 - Wicked Games Image LA Noire Gameplay Walkthrough Part 8 - Wicked Games
LA Noire Gameplay Walkthrough Part 8 - Wicked Games
(last modified 09.08.2013 )

LA Noire Gameplay Walkthrough Part 8 - Wicked Games

NEW LA Noire Gameplay Walkthrough Part 8 includes Traffic Case 3 of the Story for Xbox 360, Playstation 3 and PC in HD. This LA Noire Gameplay Walkthrough will also include a Review and the Ending.
L.A. Noire is a third-person neo noire crime video game developed by Team Bondi in conjunction with Rockstar Games and published by Rockstar Games. L.A. Noire is set in a nearly perfectly recreated 8 square miles of Los Angeles of 1947, with players being given an open-ended challenge to solve a series of crime and murder mysteries. As the title suggests, the game draws heavily from both plot and aesthetic elements of film noir - stylistic films from the 1940s and 1950s that shared similar visual styles and themes including crime, sex and moral ambiguity and were often shot in black and white with harsh, low-key lighting. The game uses a distinctive colouring-style as well as the choice of black-and-white in homage to the visual style of film noir. The post-war setting is the backdrop for plot elements that reference the detective films of the '40s, such as corruption and drugs, with a classical jazz soundtrack.
Amid the post-war boom of Hollywood's Golden Age, Cole Phelps is an LAPD detective thrown headfirst into a city drowning in its own success. Corruption is rampant, the drug trade is exploding, and murder rates are at an all-time high. In his fight to climb the ranks and do what's right, Phelps must unravel the truth behind a string of arson attacks, racketeering conspiracies and brutal murders, battling the L.A. underworld and even members of his own department to uncover a secret that could shake the city to its rotten core.
L.A. Noire Cases include: Upon Reflection, Armed and Dangerous, Warrants, Outstanding, Buyer Beware, The Driver's Seat, A Marriage Made in Heaven, The Fallen, Idol, The Red Lipstick Murder, The Golden Butterfly, The Silk Stocking Murder, The White Shoe Slaying, The Studio Secretary Murder, The Quarter Moon Murders, The Black Caesar, The Set Up, Manifest Destiny, The Gas Man, A Walk in Elysian Fields, House of Sticks, A Polite Invitation, A Different Kind of War.
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When this first came out I was horrible at this. Now I understand that you have to inspect the entire area before talking to the witnesses or suspects. You can tell when they are truthful or doubtful. Only time you call them out on a lie you have to show proof.

Author — Th3rd 3ar Plan3t Radio

7:34 is a really neat little detail and super satisfying to those that found the knife on their first run of the case. Wish they had done something like this more in the rest of the cases though.

Author — TheSparky556

You said it at the beginning of the episode, "this is probably the motive" how could you have been confused by insurance letter?  That made me laugh, which is a good thing. :)

Author — J. Miller

Gameplay Tip for Chase Scenes: If you aim the gun at the person long enough WITHOUT SHOOTING THEM, your character will fire off a warning shot to let you arrest the person without killing them.

Author — amkibb