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20.12.2020
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Image THE SHOOTING RANGE #231: Toss bombing / War Thunder Image THE SHOOTING RANGE #231: Toss bombing / War Thunder Image THE SHOOTING RANGE #231: Toss bombing / War Thunder
THE SHOOTING RANGE #231: Toss bombing / War Thunder
(last modified 20.12.2020 )

THE SHOOTING RANGE #231: Toss bombing / War Thunder

In this episode:

#WarThunder
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Question: When are we getting a gamemode overhaul, and/or a map size overhaul, such that top BR vehicles never have to deal with tiny maps?

Author — Tungsten_Walls
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Q: are you guys planning on making it so you can customize the test flight/drive/sail further so you can choose what targets to practice on or to be able to test out vehicles in a different map. That would be cool and convenient

Author — Some random Guy
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I heard somewhere that when the real-world Shtora system detects a hostile targeting laser, it will automatically slew the turret to the direction of the laser and plot a firing solution for the main gun based on the source of the laser. Does the in-game Shtora system have that capability?

Author — Chris Teet
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Warthunder: “We suggest to keep your distance to your enemies” Also warthunder: *has playground sized maps*

Author — Josue Ramirez
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Are we gonna get modern Heads up Display (HUD) for aircraft that can have them? Most helicopters in the game already feature that. 🤔

Author — Avͫaͤrͫiͤk von Nom
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Q: Would you add modern crew models for vehicles with visible crew? Such as Type 93, Duster, M163 Vulcan etc.

Author — Urdnot Wrex
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